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NavNets: 3D Path-planning system

dc.contributor.advisorvon Mohrenschildt, Martin
dc.contributor.authorGwosdz, Thomas
dc.contributor.departmentComputing and Softwareen_US
dc.date.accessioned2020-03-04T20:15:24Z
dc.date.available2020-03-04T20:15:24Z
dc.date.issued2019
dc.description.abstractThe current state of 3D path-planning leaves room for improvement. To navigate a 3D environment, techniques which were developed for 2D navigation are used and slightly adapted to generate convincing motion. However, these techniques often constrict the motion to a single plane. This constriction is not only a limitation, but also increases the error. We created a new method to compute a path in a 3D world without a planar constraint. We will discuss the computation of a Navigation Volume Network (NavNet), and how it finds a path. A NavNet is the 3D generalization of NavMeshes, and holds boundary and connection information which is utilized when planning a path for motion. Similar to how NavMeshes allow path-planning by simplifying the ground meshes, the NavNet simplifies the search space by approximating the 3D world through sampling.en_US
dc.description.degreeMaster of Applied Science (MASc)en_US
dc.description.degreetypeThesisen_US
dc.identifier.urihttp://hdl.handle.net/11375/25319
dc.language.isoenen_US
dc.subjectNavNetsen_US
dc.subjectNavMeshen_US
dc.subjectPath-planningen_US
dc.subjectPath-findingen_US
dc.titleNavNets: 3D Path-planning systemen_US
dc.typeThesisen_US

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