NavNets: 3D Path-planning system
| dc.contributor.advisor | von Mohrenschildt, Martin | |
| dc.contributor.author | Gwosdz, Thomas | |
| dc.contributor.department | Computing and Software | en_US |
| dc.date.accessioned | 2020-03-04T20:15:24Z | |
| dc.date.available | 2020-03-04T20:15:24Z | |
| dc.date.issued | 2019 | |
| dc.description.abstract | The current state of 3D path-planning leaves room for improvement. To navigate a 3D environment, techniques which were developed for 2D navigation are used and slightly adapted to generate convincing motion. However, these techniques often constrict the motion to a single plane. This constriction is not only a limitation, but also increases the error. We created a new method to compute a path in a 3D world without a planar constraint. We will discuss the computation of a Navigation Volume Network (NavNet), and how it finds a path. A NavNet is the 3D generalization of NavMeshes, and holds boundary and connection information which is utilized when planning a path for motion. Similar to how NavMeshes allow path-planning by simplifying the ground meshes, the NavNet simplifies the search space by approximating the 3D world through sampling. | en_US |
| dc.description.degree | Master of Applied Science (MASc) | en_US |
| dc.description.degreetype | Thesis | en_US |
| dc.identifier.uri | http://hdl.handle.net/11375/25319 | |
| dc.language.iso | en | en_US |
| dc.subject | NavNets | en_US |
| dc.subject | NavMesh | en_US |
| dc.subject | Path-planning | en_US |
| dc.subject | Path-finding | en_US |
| dc.title | NavNets: 3D Path-planning system | en_US |
| dc.type | Thesis | en_US |