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The Development of a Device-Independent Computer Graphics Library Based on the Core System

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It has been recognized for some years that the use of computer graphics systems has great potential for improving man/computer communication. In the past, however, the high cost of graphics hardware, and the lack of accepted principles for graphics programming, prevented the widespread use of such systems. Recently, hardware has become more readily available, and efforts have been made to develop graphics software standards. This report presents an overview of one of the proposed standards, the Core System, and also discusses a portable subroutine library, based on the the Core System, that has been developed for use at McMaster University. This library, called SSOCS, is written in Pascal, and allows a user to produce two-dimensional images without regard to the characteristics of the graphics devices being used.

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