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http://hdl.handle.net/11375/29199
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DC Field | Value | Language |
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dc.contributor.author | Tajik, Daniel | - |
dc.contributor.author | Bandler, John | - |
dc.contributor.author | Noseworthy, Michael | - |
dc.contributor.author | Shumakov, Denys | - |
dc.contributor.author | Cheng, Q.S. | - |
dc.date.accessioned | 2023-11-22T17:58:56Z | - |
dc.date.available | 2023-11-22T17:58:56Z | - |
dc.date.issued | 2015-08-31 | - |
dc.identifier.uri | http://hdl.handle.net/11375/29199 | - |
dc.description | D. Tajik is with the Simulation Optimization Systems Research Laboratory and Department of Electrical and Computer Engineering, McMaster University. J.W. Bandler is with the Simulation Optimization Systems Research Laboratory and Department of Electrical and Computer Engineering, McMaster University and with Bandler Corporation. M.D. Noseworthy is with the St Joseph’s Healthcare Imaging Research Centre and Department of Electrical and Computer Engineering, McMaster University. D.S. Shumakov is with the Computational Electromagnetics Research Laboratory and Department of Electrical and Computer Engineering, McMaster University. | en_US |
dc.description.abstract | This project is based on an original game concept and early software by Q.S. Cheng and J.W. Bandler to test whether people intuitively harness mathematical strategies similar to those associated with space mapping optimization algorithms that have found utility in engineering optimization. Initially the games were simplistic in nature, and needed to be developed to enhance user-friendliness and allow for data collection. As the games evolved, unique pursuits into the realm of fMRI and EEG were discovered, and the games were modified with the intention of using said imaging techniques. This document covers the main games developed, the programming methods relevant to their overall function, the challenges that arose in their enhancement and evolution, and future work that should be considered if pursuing these initiatives further. | en_US |
dc.description.sponsorship | This work was supported in part by the Natural Sciences and Engineering Research Council of Canada under Grant RGPIN7239-11 and by Bandler Corporation. | en_US |
dc.language.iso | en | en_US |
dc.publisher | McMaster University | en_US |
dc.subject | Space mapping | en_US |
dc.subject | Electrical engineering | en_US |
dc.subject | Computer engineering | en_US |
dc.subject | Software programming | en_US |
dc.title | Notes on the space mapping games initiative | en_US |
dc.type | Article | en_US |
dc.contributor.department | Electrical and Computer Engineering | en_US |
Appears in Collections: | John Bandler Space Mapping Games |
Files in This Item:
File | Description | Size | Format | |
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Notes_Space_Mapping_Tajik.pdf | 298.85 kB | Adobe PDF | View/Open |
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