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Please use this identifier to cite or link to this item: http://hdl.handle.net/11375/29199
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DC FieldValueLanguage
dc.contributor.authorTajik, Daniel-
dc.contributor.authorBandler, John-
dc.contributor.authorNoseworthy, Michael-
dc.contributor.authorShumakov, Denys-
dc.contributor.authorCheng, Q.S.-
dc.date.accessioned2023-11-22T17:58:56Z-
dc.date.available2023-11-22T17:58:56Z-
dc.date.issued2015-08-31-
dc.identifier.urihttp://hdl.handle.net/11375/29199-
dc.descriptionD. Tajik is with the Simulation Optimization Systems Research Laboratory and Department of Electrical and Computer Engineering, McMaster University. J.W. Bandler is with the Simulation Optimization Systems Research Laboratory and Department of Electrical and Computer Engineering, McMaster University and with Bandler Corporation. M.D. Noseworthy is with the St Joseph’s Healthcare Imaging Research Centre and Department of Electrical and Computer Engineering, McMaster University. D.S. Shumakov is with the Computational Electromagnetics Research Laboratory and Department of Electrical and Computer Engineering, McMaster University.en_US
dc.description.abstractThis project is based on an original game concept and early software by Q.S. Cheng and J.W. Bandler to test whether people intuitively harness mathematical strategies similar to those associated with space mapping optimization algorithms that have found utility in engineering optimization. Initially the games were simplistic in nature, and needed to be developed to enhance user-friendliness and allow for data collection. As the games evolved, unique pursuits into the realm of fMRI and EEG were discovered, and the games were modified with the intention of using said imaging techniques. This document covers the main games developed, the programming methods relevant to their overall function, the challenges that arose in their enhancement and evolution, and future work that should be considered if pursuing these initiatives further.en_US
dc.description.sponsorshipThis work was supported in part by the Natural Sciences and Engineering Research Council of Canada under Grant RGPIN7239-11 and by Bandler Corporation.en_US
dc.language.isoenen_US
dc.publisherMcMaster Universityen_US
dc.subjectSpace mappingen_US
dc.subjectElectrical engineeringen_US
dc.subjectComputer engineeringen_US
dc.subjectSoftware programmingen_US
dc.titleNotes on the space mapping games initiativeen_US
dc.typeArticleen_US
dc.contributor.departmentElectrical and Computer Engineeringen_US
Appears in Collections:John Bandler Space Mapping Games

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