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Please use this identifier to cite or link to this item: http://hdl.handle.net/11375/14543
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DC FieldValueLanguage
dc.contributor.authorGodfrey, Kristaen_US
dc.date.accessioned2014-06-18T18:26:29Z-
dc.date.available2014-06-18T18:26:29Z-
dc.date.created2011-12-14en_US
dc.date.issued2008-03en_US
dc.identifier.otherlibraries_fp/21en_US
dc.identifier.other1020en_US
dc.identifier.other2403337en_US
dc.identifier.urihttp://hdl.handle.net/11375/14543-
dc.description.abstract<p>This presentation examines how libraries and higher education are using the 3d virtual world Second Life.</p>en_US
dc.subjectSecond Lifeen_US
dc.subjecthigher educationen_US
dc.subjectlibrariesen_US
dc.subjectLibrary and Information Scienceen_US
dc.subjectLibrary and Information Scienceen_US
dc.titleA Whole New World: Libraries and Education in Second Lifeen_US
dc.typepresentationen_US
Appears in Collections:McMaster University Libraries Publications

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