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Please use this identifier to cite or link to this item: http://hdl.handle.net/11375/12415
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dc.contributor.advisorKirubarajan, T.en_US
dc.contributor.authorDinath, Yusufen_US
dc.date.accessioned2014-06-18T16:59:31Z-
dc.date.available2014-06-18T16:59:31Z-
dc.date.created2012-08-30en_US
dc.date.issued2012-10en_US
dc.identifier.otheropendissertations/7304en_US
dc.identifier.other8357en_US
dc.identifier.other3280282en_US
dc.identifier.urihttp://hdl.handle.net/11375/12415-
dc.description.abstract<p>The increased availability of Graphical Processing Units (GPUs) in personal computers has made parallel programming worthwhile and more accessible, but not necessarily easier. This thesis will take advantage of the power of a GPU, in conjunction with the Central Processing Unit (CPU), in order to simulate target trajectories for large-scale scenarios, such as wide-area maritime or ground surveillance. The idea is to simulate the motion of tens of thousands of targets using a GPU by formulating an optimization problem that maximizes the throughput. To do this, the proposed algorithm is provided with input data that describes how the targets are expected to behave, path information (e.g., roadmaps, shipping lanes), and available computational resources. Then, it is possible to break down the algorithm into parts that are done in the CPU versus those sent to the GPU. The ultimate goal is to compare processing times of the algorithm with a GPU in conjunction with a CPU to those of the standard algorithms running on the CPU alone. In this thesis, the optimization formulation for utilizing the GPU, simulation results on scenarios with a large number of targets and conclusions are provided.</p>en_US
dc.titleLarge-Scale Motion Modelling using a Graphical Processing Uniten_US
dc.typethesisen_US
dc.contributor.departmentElectrical and Computer Engineeringen_US
dc.description.degreeMaster of Applied Science (MASc)en_US
Appears in Collections:Open Access Dissertations and Theses

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